Getsecondspassed oblivion mods

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Getsecondspassed oblivion mods

Distant Chapel Bells at Oblivion Nexus - mods and community

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NP Sativarg, TES4VIEWANDEDIT is definitely worth learning if you run a lot of mods. It has saved me a lot of headaches with conflicts. ogre313, I'm pretty sure it's the same as the vanilla game. You won't get annoyed by the bells, trust me.

Distant Chapel Bells at Oblivion Nexus - mods and community

Auto-save and time at Oblivion Nexus - mods and community

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2/4/2012 · Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are ... It was about time to update my timers by using OBSE's "GetUserTime" instead of using a hack with Oblivion's "GetSecondsPassed". (This mod was originally built before OBSE can query the user's actual computer ...

Auto-save and time at Oblivion Nexus - mods and community

Simple Script request - Oblivion Mod Talk - The Nexus Forums

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Simple Script request - posted in Oblivion Mod Talk: I am trying to learn scripting. I learn best from things that are similar to my needs. But right now I need a script that makes an npc cast a friendly spell at you when approached. Then not cast it again for 5 minutes. So basically get within 150 units theyll cast. And only cast again 5 minutes later,or longer, only if you go near them again.

Simple Script request - Oblivion Mod Talk - The Nexus Forums

Specific Scripting Help - Oblivion Mod Talk - The Nexus Forums

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Page 1 of 2 - Specific Scripting Help - posted in Oblivion Mod Talk: Im trying to make a minor spell mod that I plan on calling either Flicker or Blink or something similar, with the idea of the spell being to blink the spells target out of existence for the spells duration. Ive got the basics down (using the disable and enable commands to blink the target in and out of existence), but I dont ...

Specific Scripting Help - Oblivion Mod Talk - The Nexus Forums

Cursed armor with birthing - Oblivion Adult Mods - LoversLab

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11/20/2016 · Oblivion Adult Mods ; Cursed armor with birthing Sign in to follow ... getsecondspassed endif if timer < 0&&check == 7 if who.getitemcount aaCursedToken >= 1 set timer to 0.1 who.removeitemNS aaCursedToken 1 else set check to 0 endif elseif timer < 0&&check == 6 set check to 7 if rStage == 1 set rStage to 2 who.addspellNS aaHeavyEffect01 elseif ...

Cursed armor with birthing - Oblivion Adult Mods - LoversLab

Non-lethal force mod: scripting help please - Oblivion ...

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9/20/2012 · lollol I'd be intersted in helping where I can for this, I like the idea. Prehaps change up some of the roadside bandits to use clubs/fits or other blunt objects to attempt to knock out someone to rob them (they just want your money not your life, and less likely for them to be executed if caught then), could also have guards set to use this when arresting someone who is only wanted for ...

Non-lethal force mod: scripting help please - Oblivion ...

Multiple companion mod. | Emma's Elder Scrolls Forum

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2/3/2017 · Ah, the bane of my modding "career", lol; I quickly learned i had absolutely no aptitude for scripting or dialog. So my two major Morrowind mods died with nothing more than the physical manifestations created. (And can't even get that far in Oblivion since …

Multiple companion mod. | Emma's Elder Scrolls Forum

Morrowind_ob.esm Help Requested | TESRenewal: Morroblivion ...

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Its been a while since Ive used the CS or modded oblivion, and I only have a vague idea of how the converter functions, but i remember being able to increase the amount of text that you can input into oblivion by editing the "ConstructionSet.ini" file.

Morrowind_ob.esm Help Requested | TESRenewal: Morroblivion ...

Morrowind scripting: on simple statements and setdelete ...

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Using a frame counter is hardware dependent though (for instance a 3 seconds sound would mean 30 frames at 10 FPS, 90 frames at 30FPS) , maybe using GetSecondsPassed is safer/easier to test. Also, if you need to spawn an object which is spawning children objects, better verify to not delete the father before any of the the spawned children.

Morrowind scripting: on simple statements and setdelete ...

Talk:GetSecondsPassed - GECK

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12/28/2008 · In Oblivion, they were quite different - GameDaysPassed returned game time and GetSecondsPassed returned real time. I think the default was GameDaysPassed was 30x faster than GetSecondsPassed, and to make matters worse was variable (and several mods changed it). …

Talk:GetSecondsPassed - GECK

Oblivion Construction Set Timer script not working? - The ...

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3/20/2006 · Hello! So I am currently making an Oblivion mod in which I have an actor that is supposed to cast a spell which will trigger a basic script. The script is that after he casts the spell he will dissapear after 5 seconds have passed (Disable), I've tried everything but nothing is working.

Oblivion Construction Set Timer script not working? - The ...

Is there a way to tell how many hours I've played? : Morrowind

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A mod using the GetSecondsPassed function within a MenuMode == 0 block, adding the number to a floating point variable could do it, assuming the mod were enabled from the start of the game. Mods don't work on xbox though, right? (I have never played the xbox version) Maybe there's some way to …

Is there a way to tell how many hours I've played? : Morrowind

Push dead NPC Spell - Oblivion Mods - TES Alliance

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As per my Nagasteim post I need the player to be able to push dead NPCs off a wharf into the water. They will have limited time to perform this before the n...

Push dead NPC Spell - Oblivion Mods - TES Alliance

On original Morrowind scripts revision - Modding ...

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Posted 18 April 2010 - 02:33 PM. Compiled bytecode should be identical between commented and uncommented script: try compiling a commented/uncommented script, load the different .esp with MWEdit compare scripts option). There may be a difference in memory used if source code is loaded in memory during playing, (I don't think so, it would serve no purpose but hey, this is Morrowind after all ...

On original Morrowind scripts revision - Modding ...

The Elder Scrolls 3: Morrowind Cheats, Codes, Cheat Codes ...

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The best place to get cheats, codes, cheat codes, walkthrough, guide, FAQ, unlockables, tricks, and secrets for PC.

The Elder Scrolls 3: Morrowind Cheats, Codes, Cheat Codes ...

Elder Scrolls 3: Morrowind Trainer | Cheat Happens PC Game ...

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Elder Scrolls 3: Morrowind Trainer Our Elder Scrolls 3: Morrowind +3 trainer is now available and supports GOG. These Elder Scrolls 3: Morrowind cheats are designed to enhance your experience with the game. Trainer Tools and Resources

Elder Scrolls 3: Morrowind Trainer | Cheat Happens PC Game ...

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